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Retro Computers >> Ogólne >> Wczesne gry pod Direct 3D
http://3dfx.pl/cgi-bin/yabb2/YaBB.pl?num=1418065439 Message started by VooDooMan on 08. Dec 2014 at 20:03 |
Title: Re: Wczesne gry pod Direct 3D Post by WhitemanFX on 11. Dec 2014 at 00:16
Blood II the Chosen jest pod Direct X z 1998.
Poniżej filmik z DirectX games ;) zaczyna sie od Direct X 1.0. Ta pierwsza gra to (You need to Login or Register (You need to Login or Register Version Release Date (Approximate) DirectX 1.0 September 30, 1995 DirectX 2.0 1996 DirectX 2.0a June 5, 1996 DirectX 3.0 September 15, 1996 DirectX 3.0a December 1996 DirectX 3.0b December 1996 DirectX 5.0 July 16, 1997 DirectX 5.2 May 5, 1998 DirectX 6.0 August 7, 1998 DirectX 6.1 February 3, 1999 DirectX 6.1a May 5, 1999 DirectX 7.0 September 22, 1999 DirectX 7.0a March 8, 2000 DirectX 7.1 September 14, 2000 DirectX 8.0 November 12, 2000 DirectX 8.0a February 5, 2001 DirectX 8.1 October 25, 2001 DirectX 8.1a 2002 DirectX 8.1b June 25, 2002 DirectX 8.2 - 2002 DirectX 9.0 - December 19, 2002 DirectX 9.0a -March 26, 2003 DirectX 9.0b -August 13, 2003 DirectX 9.0c -August 4, 2004 DirectX 10 - November 30, 2006 DirectX 11 - October 27, 2009 p.s. znalazłem tez cos takiego " Early versions In 1992, Servan Keondjian started a company named RenderMorphics, which developed a 3D graphics API named Reality Lab, which was used in medical imaging and CAD software. Two versions of this API were released. Microsoft bought RenderMorphics in February 1995, bringing Keondjian on board to implement a 3D graphics engine for Windows 95. This resulted in the first version of Direct3D that shipped in DirectX 2.0 and DirectX 3.0. Direct3D initially implemented "retained mode" and "immediate mode" 3D APIs. The retained mode was a COM-based scene graph API that attained little adoption. Game developers clamored for more direct control of the hardware's activities than the Direct3D retained mode could provide. Only two games that sold a significant volume, Lego Island and Lego Rock Raiders, were based on the Direct3D retained mode, so Microsoft did not update the retained mode after DirectX 3.0." Więc może Lego Island and Lego Rock Raiders to pierwsze uzycie Direct3d?? |
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