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Normal Topic UT2K4 running on a Voodoo5 6000 AGP (Read 175 times)
NostalgicAslinger
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UT2K4 running on a Voodoo5 6000 AGP
10. May 2018 at 10:38
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I have made a video, how the 6k handles Unreal Tournament 2004 with 1024x768x16 resolution and 2xFSAA, paired with a Athlon XP-M 2600@2,5Ghz.

I have set the geometry details to low, to relieve the cpu, the large part is with normal details. The game is from 2004, running on a card from 2000 with the Amigamerlin 3.1 R11 fan driver on Windows 2000 with SP4 and Update Pack 1. Not bad, how the card could handle this game with a great image quality. Smiley

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I will remove the video link, if it is not OK to post here!
  

Voodoo5 6000 AGP Rev. 3700A with Hank PCI-Rework!
Voodoo5 5500 AGP 200MHz (Rev. 320 VSA-100, 3.5ns SD-RAM) tuned by Osckhar!
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Neo
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Re: UT2K4 running on a Voodoo5 6000 AGP
Reply #1 - 11. May 2018 at 20:52
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Very nice! Altough you should have set higher world detail (blurry floors and walls) and that CPU would handle normal geometry just fine. I never actually saw UT 2004 before and to be honest I'm not impressed. I still prefer UT '99. Effects have improved, but the gameplay seems much less dynamic
  

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NostalgicAslinger
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Re: UT2K4 running on a Voodoo5 6000 AGP
Reply #2 - 12. May 2018 at 21:46
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Yes, we have speak about it.
UT2004 was a demonstration how it runs on a 6K and a Athlon XP. In the future, I will set the LOD setting in the driver to a higher position. With -8, it looks very sharp. I will consider this in the future.
  

Voodoo5 6000 AGP Rev. 3700A with Hank PCI-Rework!
Voodoo5 5500 AGP 200MHz (Rev. 320 VSA-100, 3.5ns SD-RAM) tuned by Osckhar!
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